YUZU CONFIG Yuzu System tab settings: • Unsafe extended memory layout Disabled Yuzu CPU tab settings: • Accuracy: Unsafe “Everything is On” Yuzu Graphics tab settings: • API: Vulkan • Use disk pipeline cache Enabled • Use async GPU emulation Enabled • Accelerate ASTC texture decoding Enabled • 1x resolution (720p/1080p. txt. Code optimizations in several areas of the compute shader-based decoder improved Vulkan ASTC decoding performance by up to 60%, but it made OpenGL on NVIDIA 15 times faster, making it now slightly faster than Vulkan at decoding ASTC textures. Update to EA3601, then go to Emulation > Configure > Graphics > Advanced > and set ASTC recompression to either BC1 or BC3. Ah!Go to yuzu r/yuzu • by. I tried both automatic and low profile settings, as well as high performance settings. Both solutions have stuttering always present while the decoding takes place, especially in new games that overly use large ASTC textures, like Bayonetta 3 and. So far getting 30fps in the open world and sky with slight stutters, Depths are a solid 30 and 20-25fps in towns. Plus hard crashes in both. System Configuration. I suggest you try these settings: Resolution 540p or 720p Accuracy Level: Normal ASTC Recompression Method: BC1 It may gets 50~60 FPS. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ;You're done now. Настройки эмулятора yuzu для комфортной игры в Red Dead RedemptionCPU- Accuracy: AutoGraphics- API: Vulkan- Use disk pipeline cache: checked- Use asynchronous GPU emulation: checked- ASTC Decoding Method: GPU- NVDEC emulation: GPU Video Decoding- Resolution: 1X (720p/1080p)- Window Adapting Filter: Bilinear- Anti-Aliasing. ASTC: Recent format designed to supersede prior formats. BC3 would be the "medium" setting. BC1 is the recommended format for 2GB and AMD igpu users. I've found the ASTC Evaluation Codec by ARM-Software on github so I tried that. (3617/ToTK) I've tried a few times now to get 1440p working now on my mobile 3050ti with 4gb vram. Hello, in this video we will be trying the new function of the Yuzu 3414, the "Decode ASTC Textures asynchronous" promises and fulfills with improvements in. It. Asynchronous GPU adds an additional CPU thread to the GPU rendering process, so basically use more CPU for the GPU section of the code. In the summer of 2021, I wrote a blog about the recent. org. Farkas979779 • Switch Native vs Yuzu w/ Mods and Reshade. Download RetroBat-v6. 0 (WIP) TIA. Stuttering in ToTK. The difficulty here is that the artist will need to take into account artefacts introduced by both compression schemes. Which is weird since I only have 4gb. 5 helps with stuttersSince I have only 4 GB of VRAM, I decided to use ASTC Recompression Method. I tried reducing Resolution to 0. The new guide contains a detailed ASTC algorithm overview, explains ASTC benefits, provides developers advice for achieving best compression results, and contains information on popular encoding tools -- as well as usage with game engines. Clear the cache by right click on the game name -> Remove -> "Remove All Pipeline Caches". I know this is old (googling optimal settings brought me. 今天试了一天这个astc,很多人因为闪退勾选了高级图形里的异步ASTC,这个有效解决很多闪退问题,但同时带来花屏,如果把图形设置里的加速astc取消勾选,则有效解决闪退问题。. Yuzu EA 3621 or 3678, i recommend trying it both and see whats best My Installed Mods + Xbox or PS controller layout with blackscreen fix Yuzu Guide and Settings. cpp:UDPClient:139: Udp. I got Totk on yuzu when it first released and was up to date with patches and builds, but fell off as my pc was not up to snuff. I have a 11700k / 6800xt and it’s a stutter fest for me on windows. lBlaze42. • 5 mo. Just an update, but for me the gloom bug is fixed after i switched off asynchronous shader building option on. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ;63K subscribers in the yuzu community. On Yuzu, I. Fr, it improved my FPS by alot. SilentStorm-1986 changed the title ASTC Texture Recompression ASTC Texture Recompression Glitch Jun 13, 2023. Nah with 8gb+ you don’t need to recompress textures and recompression can in fact impact performance a little since atm it uses the CPU to do so (it's a. It is a starting point from which you can decide to further increase or decrease compression levels to hit your desired balance of size and quality. com"Stopped playing 2 days ago, and now after updating Yuzu, the game just starts crashing when I open the game (during the "Launching" screen). Reply Melodic-Pass4755. On l'a bien compris le titre est l'un des jeux les plus exigeants de la console. Set ASTC recompression to BC3. By using ASTC recompression: BC1 (Low quality) ToTK should use way less VRAM (+- 2GB), so we can try to reduce the using of page file by extending VRAM size to 2GB. 0. 1, but it crashed immediately with. txt. For some reason only on this version this problem isn't happening. Write better code with AI. Both options can be found in Emulation > Configure… >. (3617/ToTK). Astral Chain in HD | Yuzu EA 1793 | 60 FPS Mod | ASTC texture decompression At Massive speeds. Even high quality textures being decoded by a Nintendo switch would need a 24 core CPU to be decoded without noticeable issues like stuttering. you can try playing the game and using the emulator on. Recent threadmarks How to build your own Yuzu build using Visual Studio and CMake PSA: Use Syncthing to synch your save/mod files between PC and Deck My personal yuzu EA auto-updater script for. (Fixed) Turns our I put the firmware files in the wrong spot. Is there an existing issue for this? I have searched the existing issues Affected Build (s) Early Access 2921a24 Description of Issue Digital games don't seem to work on yuzu while they do on Skylin. the ASTC recompression method must be set to Uncompressed, and Enable asynchronous presentation should be enabled if you’re using Vulkan. BC1 is the recommended format for 2GB and. Notice: Super Mario RPG Remake works on Win10 (with audio disabled) Specs: Intel Core i5 6500. 0. I want to ask one thing: with a AMD R7 M 340 with 2GB VRAM i can play with. Hopefully it helps counter the. © 2023 Google LLC Hi Friends!In this video i have shown Yuzu ASTC Recompression Method Guide (Graphical Glitches and Crash). On paper ASTC is actually a great compression format and provides the best quality:size ratio but as it's very rare that PC games really need to worry about their filesizes anymore it's been pretty much relegated to the mobile world. ago. This guide will walk you through how you can obtain the log file: Getting Log Files - yuzu. Averages in Wooded are pretty much the same, maybe a few higher on unsafe and averages in Sand are maybe 5 higher. ASTC recompression: BC3 (Medium Quality) Enabled async. The above fix to disable Accelerate ASTC texture decoding helps, but only reduces usage by a couple gigs. *Sometimes* the freeze doesn't occur, but most of the time it does. Phoronix: Mesa Adds Compute Shader Decoding For ASTC The Mesa 23. In BIOS there should be an option named UMA Frame Buffer Size under Advanced tab. g. When I switch weapons or open any menu the game will freeze for a couple seconds. ここのところ更新頻度がかなりすごい事になっている感じのSwitchエミュ yuzuにASTC再圧縮オプションが追加されました。. Edit to add context: 5800x3d / 4070 / 32mb. #12113 opened 6 hours ago by Deka710. Overall it still unstable when ran into that scenario. Mods Download ; FPS - DynamicFPS - 30FPS Use 60fps if you have a hexa-core from 2021 or better. Hello all. Yuzu team working on a patch that should make TOTK playable on 4Gb VRAM or even less. BC3 seems to work fine for 4GB users, and BC1 manages to make the game playable on 2GB hardware and sub-1X resolution scaling options. On yuzu the game has constant drops and many graphic problems and also on Ryujinx the game runs terribly at 30fps with half a second of input lag which in a platform like this makes it unplayable. On my other computers with Nvidia, no issue at all, all is fine. I think the current value is close to 85 or 90% of total VRAM. Hey guy's, got some news for the gloom glitch, download the 3602 EA Yuzu and make sure you toggle "ASTC recompression : BC3 (Medium Quality)" in the advanced video settings. . Nintendo Switch emulator. [2] 개발 시작 후 몇 달 동안은 비공개적으로 천천히 개발되다가 2017년 말에 닌텐도 스위치의 리버스 엔지니어링과 홈브루 개발이. I grow them inside in a grow tent enclosure. I have searched the existing issues. Insomniac_Xx. I have no clue, I just started messing with different methods to solve the issue and that one was the fastest First was just completely closing the game and re-opening itA little tip for Nvidia Users for performance boost. . 2k; Pull requests 43; Actions; Projects 0; Wiki; Security; Insights. #11777 opened Oct 13, 2023 by german77 Loading…. 3 RAM: 16GB 3200MHZ. My specs: - Ryzen 5 5600H. e. I have searched the existing issues Affected Build (s) every version Description of Issue when i run tears of the kingdom ,it interrupted Expected Behavior 在3080的显卡上面可以运行 Reproduction Steps open yuzu,. It also affects the previous yuzu builds, I just used the latest here. yuzu’s weapons in this fight so far were multithreaded CPU decoding, and GPU decoding via compute shaders, which takes advantage of the huge parallelization power of modern GPUs. I've seen some people with lower specifications getting much better performance so I don't know if there is something wrong with my yuzu config. r/yuzu • Totk Steamdeck Crash. From the log it seems to be some sort of memory allocation issue. 1x resolution (720p/1080p) NVDEC emulation GPU Video Decoding. 3. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ; Uncompressed for more. • 6 mo. Create ASTC textures faster with the new astcenc 2. BC3 is 6GBish, BC1 for 4GB or less or steam deck. If you're wondering how to play The Legend of Zelda TOTK on PC. ASTC was contributed by Arm, developed under the cooperative process at Khronos® and is royalty-free when used with Khronos’. ; Enable asynchronous presentation (Vulkan only): Off ;. There was a compariso I know the dual channel doesn’t offer that much performance boost, however I’m not familiar with how Yuzu works and didn’t know if that would help at all. ago. This might be a similar issue #10239 but the log files shows different errors (I don't get a devise loss occurred error). According to everything I've seen on the matter, ASTC recompression is designed for 4GB (BC3) and 2GB (BC1) cards. Graphics tab settings: Accuracy Level: High ASTC recompression: Uncompressed (best quality)latest version of yuzu (not early access) game version 1. I reccomend BC1 as it is lower quality and quicker. Clear the cache by right click on the game name -> Remove -> "Remove All Pipeline Caches". Ever use a mod that works on yuzu but not ryujinx it’s because yuzu doesn’t emulate memory like the switch yet they. Biggest reason there’ll never be an official yuzu for iOS is because the citra/yuzu team just don’t want to port their apps to iOS, which is totally fair considering how shitty apple’s been. Is there an existing issue for this? I have searched the existing issues Affected Build (s) V50 Android Description of Issue For some reason I just boot Sonic origins with all updates and it's freezed after Sega Logo (v2. I changed the extension to . Accuracy Level: Normal ASTC recompression: BC3 (Medium Quality) Enable asynchronous presentation: OFF Don't expect a good experience in TotK with a 4GB card, use BC3 or BC1 recompression with it. L'équipe revient sur le jeu en lui même, mais nous en explique un peu plus la technologie derrière, avec la gestion des textures ASTC, la VRAM en feu ce qui a donc imposé le rajout d'une option dans Yuzu, la recompression ASTC. Plus, as trowgundam says, Vulkan is a lot more manual work to get things right, OpenGL handles memory management on a. The problem they encountered was poor image quality when using ASTC to compress RGBM-encoded light maps when compared to ETC2+EAC at the same bit rate. Depending if you turn on or off ASTC in adv. Sand Kingdom start fps on unsafe: 17-34. 1 graphics drover code has added support for software-based decoding of Adaptive Scalable Texture Compression (ASTC) textures via compute shaders. We would like to show you a description here but the site won’t allow us. Fernando_Antonio_Con August 15, 2023, 1:43pm 3. yuzu functions as a post-processing emulator that employs its own methodology to execute tasks. Visit the RetroBat's Wiki for more details on how to install and use RetroBat: Changelog V6. I don't know when the "ASTC recompression" option got added, but boy does it improve performance in TotK on my super low end PC. Open the Settings menu by clicking on the gear icon on the side toolbar. The main use case for this (in yuzu) is for mods that require more memory than Switch natively supports, such as for higher resolution/increased texture size. 119. I checked the cook st root cellar and they didn't have any. Yuzu 1498 TOTK 1. In Yuzu itself, I use 0. Copy link. try accuracy setting "Normal" it gives me an fps boost on my low specs. Premium Powerups Explore Gaming. I just replace a Nuc 11 Enthusiast (RTX 2060m) with a Nuc 12 Enthusiast (Arc a770m) and experienced crash in TOTK (last drivers from the 15th august). It gets really unplayable when I have to constantly switch weapons. Yuzu Adv. keep in mind that this leads to either freezes when exiting the menu, or graphical glitches when enabling async ASTC decoding to mitigate those freezes. Finally with 3601 the gloom bug and weapon switch delay is fixed! Make sure to select BC1 in astc recompression settings. Our investigation highlighted several interesting lessons for getting the most effective compression using ASTC. First is enabling Accelerate ASTC. ASTC recompression: BC3 (Medium Quality). Sorry. You can find support for Yuzu and Ryujinx, as well as any other emulators here! We are not affiliated with the Yuzu team, Ryujinx team or any other emulation community. 89 bits and 8 bits per texel (bpt). Rooknoir. 📌 Informations. Reset Yuzu settings in Configure -> "Reset All Settings" button. Upcoming Changes: Hardware Accelerated ASTC Texture Decoding. AppImage and right click the game and choose "Properties" you should open in the"Add-Ons" tab and make sure those 7 mods mentioned above are there and Activated. yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. * CPU accuracy auto. 356640] Config commonsettings. Make sure yuzu is updated to latest version, also install latest update for sword and shield, and optimise your settings for yuzu. Code; Issues 1. mesa/st: simplify st_compressed_format_fallback. A new video shared by Alexwpi Game on YouTube. Codespaces. Force maximum clocks Disabled. Adaptive Scalable Texture Compression (ASTC) is an advanced lossy texture compression technology developed by Arm and AMD. #rendering #performance. using compression without async decoding = freezes. ️ 1 Toilet-Lord reacted with heart emoji Ever use a mod that works on yuzu but not ryujinx it’s because yuzu doesn’t emulate memory like the switch yet they let shit pass and shuffle memory around its how theboy181 does some of his mods like with age of calamity 60-30fps mod it doesn’t work on the switch or ryujinx but runs on yuze due to memory relocation. 6f8d] yuzu stubbed. yuzu-emu. Early Access 3601 - Add ASTC recompression and tune garbage collection [#10398] - Adds a new setting to recompress ASTC textures, currently. 5 - 1920x1080 resolution Use 3840x2160 resolution if you. ASTC Recompression - BC3 Enable asynchronous presentation - turned on Force maximum clocks - personal choice, but if this is a laptop, turned off for battery and thermals Decode ASTC textures asynchronously - TURNED OFF TO PREVENT CRASHES AND GLITCHY VISUALS! Doesn't happen for everyone, but since I have the same GPU, I can. ASTC recompression depends on your GPU vRAM: ; BC1 for 2GB, ; BC3 for 4-6GB, ; Uncompressed for more. Is there an existing issue for this? I have searched the existing issues Affected Build (s) EA 3814 Description of Issue Red Dead Redemption crashes upon startup. Aspect Ratio Default(16:9) Window Adapting Filter Bilinear. Unity have kindly let us use it as a case study for this blog. czz, the "real" extension of the file leads me to dead end. 21K subscribers. asynchronous presentation on also better fps (like 4 more) for me. 0. I tried running Red Dead Redemption v1. 0-20231001-beta-win64-setup. From what I read, using ASTC recompression B1, divides by 4 the usage of VRAM, B2 by eight (but heck it’s ugly) Might be worth a quick try ;)Going out of the inventory screen, the game freezes for several seconds. * API Vulkan with the gpu as device * Disk pipeline cache OFF * Asynchronous gpu emulation ON * Accelerate ASTC texture decoding OFF * VSync OFF * NVDEC emulation on gpu * Fullscreen. Checkmark all the boxes under the ASTC Recompression Method to enable additional options. By using ASTC recompression: BC1 (Low quality) ToTK should use way less VRAM (+- 2GB), so we can try to reduce the using of page file by extending VRAM size to 2GB. Hi, I’ve been running TotK on my Steam Deck almost stable 30fps, with the following setup…Below I’ll explain all the settings Setup emudeck on your Steam Deck Get Yuzu “ EA 3678" or “Mainline 1474” Build… _____ Setup Mods - Ver 1. Ryujinx 1. - BC1 provides lower quality textures, but saves 8X more memory than Uncompressed. When yuzu starts trying to clean memory up, it always has the chance of crashing (it has been known to clean up memory that is in use - great job who ever wrote their memory cleaner), and all recompression is doing is delaying the inevitable. [ 1. I just replace a Nuc 11 Enthusiast (RTX 2060m) with a Nuc 12 Enthusiast (Arc a770m) and experienced crash in TOTK (last drivers from the 15th august). Tools. Yes, this sucks, but its necessary if you are having GPU instability crashes at stock. Adaptive Scalable Texture Compression (ASTC) is an advanced lossy texture compression format for the OpenGL ES and Vulkan graphics APIs. Now, you will need to copy and replace the files inside the Firmware 16. Thanks in advance. Steam Controller Settings “Steam Deck Rear Button” (Open Yuzu/ToTk in Game mode, steam button > controller config> enable back grips>assign button) R4 = F11 - Change. I'm looking for fresh yuzu fruit. A new video shared by Alexwpi Game on YouTube. AsrielDewitt commented on Oct 6. (recomiendo que lo dejes en " Auto ", ya que si lo pones en " impreciso ", en algunos juegos ocurriran glitches y bugs, pero " impreciso " mejora rendimiento, aunque no mucho. mesa/st: do not use memcpy when using compressed fallback. txt. Nintendo Switch emulation team at YUZU calls NVIDIA's GeForce RTX 4060 Ti a 'serious downgrade' tweaktown. If the texture exists, the texture is loaded from disk. Enabling ASTC texture decoding in Yuzu emulator is causing crashes on Pascal cards. Anti-Aliasing Method None. C. 1. Hi Friends!In this video i have shown Yuzu ASTC Recompression Method Guide (Graphical Glitches and Crash). Improved shortcut: add games in applist for Windows, question for sta… early-access-merge frontend-new. I even forgot to specify my gpu has 8gb of ram. Even high quality textures being decoded by a Nintendo switch would need a 24 core CPU to be decoded without noticeable issues like stuttering. 0 open source compression tool. ; Reset Yuzu settings in Configure -> "Reset All Settings" button. I'm mostly commenting cause a lot of the comments seem negative. There are many compression ratios to select from. We have plans to integrate the improved ASTC specific RGBM. A Fire Emblem Engage (FEE) Mod in the Other/Misc category, submitted by systemdev. This setting can be found in the yuzu Configuration "General" tab. 2. Step 2: Configure Emulator Settings Launch the Yuzu Emulator, click on ‘Emulation’, […] This step-by-step guide will let you fix loading, freezing, and launching issues for Super Mario Bros Wonder in the Yuzu Emulator. Don’t know about your specific specs, but on Steam Deck changing ASTC recompression -> Uncompressed and turning Barrier Feedback Loop -> off mostly fixes this issue. thydungeonman commented. if you have "ASTC recompression" set to BC3 or BC1, you need to enable "Decode ASTC textures asynchronously (Hack)". You must evaluate your particular needs, desires, and content. Example file here I recognize . txt. It should always remain enabled to get the best performance. The only option in the advanced list that is not checked is to force maximum clocks and ASTC recompression i sset to uncompressed best quality. com find submissions from "example. Download all the MODs here. In order for us to provide better support, we need to see the log generated by yuzu. 3GB GeForce GTX1060. architect926 • 22 days ago. 0 Recommended Mods: . GPUs that support native ASTC (Iris Xe iGPUs for example) ignore this setting entirely. The bugfix above disables RGBM encoding for ASTC LDR compressed HDR cubemaps. See more posts like this in r/yuzupiracy116. Enable asynchronous presentation disabled. Using any setting besides Uncompressed will disable what is set in Accelerate ASTC texture decoding, as recompression is done only with the CPU for now. ASTC Recompression Method: BC3 (Medium quality) Enable asynchronous presentation (Vulkan only): unchecked. In order for us to provide better support, we need to see the log generated by yuzu. So far getting 30fps in the open world and sky with slight stutters, Depths are a solid 30 and 20-25fps in towns. 75x but it's not working (still around 15-20 fps). Next, right-click on the game tile in the main menu and go to properties. On some cards, ASTC decoding can actually be the cause rather than the solution. 2. Rogersiy commented on Aug 19 •edited by FearlessTobi. • 2 yr. 77. Reproduction StepsBC1/BC3 compression on textures causes massive lag spikes - enabling 'Decode ASTC textures asynchronously' fixes the lag spikes, but corrupts the textures. It's strictly a workaround for lower. Framerate Limit 30 Refresh Rate 60 Manual GPU Clock Control ON GPU Clock Frequency 1000. GoldenX86 • Additional comment actions. -. It should work. this worked for me ty. In this mini-update, we are going to take a look at our upcoming Adaptive. VkPhysicalDeviceFeatures2 VkDeviceCreateInfo. mainline yuzu 1520 (2023-08-10) Description of Issue. Under load, my comfort level sits at 90 degrees at max, but most cards aren’t going to run that hot. 9. I have CPU unsafe and ASTC Bc1 Recompression enabled. CPU: Intel(R) Core(TM) i3-3240 CPU @ 3. Hey guys, I'm trying to get at least 25 fps here on Zelda TOTK, but my laptop won't go above 20 fps with this specs : AMD Ryzen 5600H. Reset Yuzu settings in Configure -> "Reset All Settings" button. Yeah you don’t really need to worry about temps unless they are greater than 80 when not even under a load. I have searched the existing issues. If the texture does not exist, it is added to the hashmap and the file is created but first it is loaded. Write better code with AI. if you have "ASTC recompression" set to BC3 or BC1, you need to enable "Decode ASTC textures asynchronously (Hack)". NVDEC emulation gpu video decoding advanced graphics, accuracy high, ASTC recompression uncompressed, enable reactive flushing, use fast gpu time, use vulkan pipeline cache, barrier feed loops hope this helps, if you need any other. ) Here are my settings, perhaps there's another that'll help alleviate things more too, it's been a month or two since I set them up though so I don't quiiiite recall which exact ones target the door stutter. [1] Full details of ASTC were first presented publicly at the High Performance Graphics 2012 conference, in a paper by Olson et al. YUZU version: EA 3631 TOTK version: 1. Reproduction Steps. 0. Changing powers, the game freezes for several seconds. YUZU version: EA 3631 TOTK version: 1. Contribute to yuzu-emu/yuzu development by creating an account on GitHub. 5. com"ASTC Format Overview. EA FC 2024 [v131072 + update v1. After this, open the Yuzu Folder again, and navigate to the following directory: nand>system>Contents>registered. When I switch weapons or open any menu the game will freeze for a couple seconds. Set it to Vulkan in settings. I don't know when the "ASTC recompression" option got added, but boy does it improve performance in TotK on my super low end PC. Set recompression quality to BC1. - Add ASTC recompression and tune garbage collection [#10398] - Adds a new setting to recompress ASTC textures, currently supporting BC1 and BC3 formats (Found in Graphics > Advanced Graphics). #11792 opened Oct 15, 2023 by boludoz Loading…. Try checking outside of the shrine of resurrection to see if all textures are broken. Accelerate ASTC texture decoding: ON NVDEC Emulation: GPU Video Decoding Fullscreen Mode: Exclusive Fullscreen Aspect Ratio: (16:9) Resolution: 1X Window Adapting Filter: Bicubic Anti-Aliasing Method: None ADVANCED GRAPHICS. 54. The Nintendo Switch is capable of decoding these textures natively in hardware, but it’s a feature. When yuzu starts trying to clean memory up, it always has the chance of crashing (it has been known to. Copy link Contributor. Faster ASTC decoding means better framerates and a better emulator. 0, and the mods I use are Holographic Wings version 1. 4gb usage. I have "accelerate ASTC" and "decode ASTC textures asynchronously" off and ASTC recompression on BC3(medium quality) after that i haven't had crashes on the depths. Steps to safely reset Yuzu settings do. ASTC Recompression BC1 & BC3 Clearing Shader cache Absolutely nothing works!. Fullscreen Mode Exclusive Fullscreen. Resetting Yuzu Settings Detailed Setup Mods Download Quick Setup ; Recommended Game Version: 1. I read about your last feature in Early Access about new recompress ASTC textures. I would recommend playing with ASTC Recompression enabled, since your GPU only has 4GB of VRAM. ucsbaway • 22 days ago. 2. Other game seems fine (10 minutes of MK8 and BotW without crash). Yuzu's early access 3601 introduces a new setting to recompress ASTC textures, supporting BC1 and BC3 formats. 7. Resetting Yuzu Settings Detailed Setup Mods Download Quick Setup ; Recommended Game Version: 1. 0. ASTC Decoding method: GPU. . The first one provides lower quality textures, allowing saving more than eight times. Enabling it will also override the setting. I'm planning on checking the market garden but I would like to know if anyone has actually. ; Enable asynchronous presentation (Vulkan only): Off (framepacing is negatively impacted if you enable, only use if you are 1-2 fps from your locked fps target) latest builds of the Yuzu Nintendo Switch emulator introduce a setting that allows for recompression of ASTC textures that can potentially improve the emulation of games using this type of textures, including The Legend of Zelda: Tears of the Kingdom, on GPUs with extremely low VRAM. I believe Mario & Rabbids is the only game that prefers to have it disabled for now. cpp:operator ():108: MC. Something has definitely been a step backwards. This is currently done using the CPU, but GPU acceleration is planned for the future. 6k; Star 29. Hopefully, this works for you as I had this issue. But now is all clear :) thanks again . Currently testing with astc hack, the texture bugs are still happening for me (Ryzen 3 3250u) Drop your configs if you got it running better with similar/lower specs. Yuzu. Governor set to performance. Visit the RetroBat's Wiki for more details on how to install and use RetroBat: Changelog V6. 75x, but it might cause more hitches. Something on the audio options, this fixed most crackling but maybe it just cuts the audio for a second when the game stutters, i think is better than crackling, this happens on the newest build and EA build. If you are experiencing numerous crashes due to an unstable GPU, and your settings are stock, I recommend you dial back your memory OC slightly in increments of 50 or so. Become a patron of yuzu Team today: Get access to exclusive content and experiences on the world’s largest membership platform for artists and creators. And almost instant crash when entering the depths. Contribute to yuzu-emu/yuzu development by creating an account on GitHub.